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Version 1.5.6
- Fixed some errors in the text.

Version 1.5.5
- Time of the "Antidote Potion" and "Thawing Potion" increased from 30 seconds to 60. Added a description of potions.
- Added two new potions:
   "Fire Potion" - fire resistance +50; max fire resistance +10;
duration potions - 60 seconds.
   "Lightning Potion" - lightning resistance +50; max lightning resistance +10; duration potions - 60 seconds.

Version 1.5.4
- Status to monsters and bosses increased by 25% now only in Uber locations, but not all, as it was before.
- Reduced random parameters immunities: min. - from 300 to 150, max. from 400 to 250. Now there's a chance to remove
random immunities skill "Amplify Damage, Lower Resist, Conviction".

Version 1.5.3
- Fixed bug due to which one can fashion a unique item of 10 identical organs.
- Changed the recipes with pearls. Now to get the parts set or unique item to 4 and 6, respectively, identical
pearls.
- Now in all new unique monsters are no longer negative skills and a curse.


Version 1.5.2
- From "King Leoric and Bone Golems" can no longer steal life or mana.

Version 1.5.1
- The damage and life in the friendly monsters (skeletons, golems, wolves ...) now as the original.

Version 1.5
- Improved the recipes with the metal for paladin.
- Improved the uber bosses in all levels of difficulty, slightly lowered the melee damage and the number of HP points.
- Improved the uber monsters in all the uber locations.
- Slightly modified and enhanced uber artefacts.
- Increased the drop rate of new uber items on
difficulty: N - 90% / NM - 50% / H - 10%.
- Fixed bug due to which the uber location "Ice Prison" could not appear monsters "Acid Beast".
- Slightly changed the number sockets on some armors.
- Strengthen some of the artefacts, sets and recipes with pearly words.
- Added a recipe for upgrade Glyphs.
- Changed the recipes with organs: Fangs and Spleens.
- All upgrades ( with dolls and metal ), and many recipes from organs no longer interact with etherial items.
- Unique arrows and bolts can be break into metals.
- New sets are now available much earlier than its level ( for 10 - 15 levels to the target ), if you lucky.
- 5 Act added more varieties of new monsters
- Improved the picture with pearls.
- Fixed bug causing the game to crash in the main menu when loading a hero.

Version 1.4
- Dolls no longer drop from ordinary chests and monsters.
- New Drops.
- Crafting "Demon's Red Blood (+5 points status)" now needs: Full Rejuvenation potion + Any Doll x10 + 15 Perfect Gems + Zod Rune
- Crafting "Demon's Blue Blood (+1 skill) now needs: Full Rejuvenation potion + Dolls from any boss x3 + 15 Perfect Gems + Zod Rune
- Price of "Pandemonium Key" now 3,000,000
- 8 new pearls with new magical properties. Obtained via transmutation or defeating uber bosses. Pearls level is 75.
- 12 unique Pearl Words
- Changed Glyphs, level = 40.
- Improved cube recipes for craft and metals.
- Any Jewel can be used to craft items now.
- Assassin's starting weapon is now a sword instead of claws.
- Improved Monster properties.
- Removed immunity from monsters in first two difficulty levels.
- Bosses immune to debuffs and Curses: King Leoric, Radament, The Butcher, Izual, Lord De Seis, Grand Vizier of Chaos, Infector of Souls, Siege Boss, Nihlathak.
- Renamed Monsters: "Horn Demon" to "Rhino Demon", "Red Dragon" to "Deathwing".
- Renamed unique monsters: "Threash Socket" to "The Thing", "Lord De Seis" to "Doomsday".
- "Black key" renamed to "The Holy Drink".
- Imporved AI of new monsters: Stormrider, Pit Fiend, Deathwing.
- New monsters: Acid Beast, Warlock, Abyss Beast, Tuscampa, Werewolf, Gravedigger, Orog Marauder, Orog Chieftain, Orog Elite.
- New unique monsters: Thousand Pounder, Devourer of the Dead, Horror from the Distant Desert, Master of Puppets, Remorhaz, Ancient Evil, Ashkael, Mad Shaman Bull's Eye.
- Boss "Ancient Kaa the Soulless" now has 8 Skeletons as Minions.
- "Siege Boss" has six new minions.
- Most random bosses from the new monsters are of different colors.
- Different lighting and coloring of unique monsters, bosses and uber locations.
- Renamed levels: "Swampy Pit" to "Resident Evil", "Drifter Cavern" to "Ice Prison".
- Improved levels: Resident Evil Level 3 and Ice Prison.
- 3 New Uber locations, 8 uber bosses, 8 statuettes (charms), 12 uber artefacts and 3 uber sets. The names of the uber locations are in red.
- The maximum level of uber bosses = 120.
- Replaced level "Forgotten Tower".
- Fixed pictures of items.
- Enabled shared stash, restricted to 1000 pages.
- Random immunities: on difficulty N/NM/H - 1/2/1.
- Maximum number of immunities in hell for simple monsters no more than 2 (either 1 immunity is either constant or random, or both immunities are constant).
- Changed Monster's Skull, bonus:  Reanimate As Returned, +100% damage to demons and undead.
- New dolls: Acid Beast, Blood Lord, Corpse Spitter, Vile Child, Vile Mother, Over Seer, Siege Beast, Suicide Minion, Hadriel, Sand Leaper, Skeleton, Skeleton Mage, Frog Demon, Zealot, Oblivion Knight, Rhino Demon, Stormrider.

Version 1.3.1
- Improved New Artefacts: attributes more proportionate to level
- Changed bonuses for new sets
- Added 13 new items for high leveled sets
- Improved magic suffix and prefix
- Skill rings are generally add 1 to 3 levels
- Removed auras on rings. Auras will only be found on Amulets, weapons or armour
- Improved Metal, Doll crafting recipes
- Added new crafting reagent: Pearl, transmutable with 1 perfect gem and 10 metals of the same type
- Increasing the attributes of rare items now requires 1 perfect stone and 3 metals
- To craft a set from metal requires 6 pearls, and increases the required level of result by 5
- To craft one artefact from metal, 10 pearls are required, and increases the required of result level by 5
- Uber Artefacts can no longer be disassembled into metals
- Only Names of Uber Artefacts are coloured red
- Players can only carry one copy of an uber Artefact or unique charm
- To craft rare rings, amulets and charms, 1 perfect gem is required
- To craft "1 Demon's Red Blood (+5 points status)" requires : x1 Full Rejuvenation potion + x10 Any Dolls + x15 Perfect Gems
- To Craft "1 Demon's Blue Blood (+1 skill) now need: x1 Full Rejuvenation potion + x3 Dolls any act Bosses + x15 Perfect Gems
- To Craft Exeptional or Elite items requires 5 Fangs.
- To increase the damage requires 5 Horns.
- Reduced drop rate of organs and time items of normal and champion monsters by 25%
- Black Oil now increases defense of any armor by +1, or +1 to maximum physical damage to any weapon.
- Charges in Crafted rings reduced from 50 to 30
- Platinum only available from: Unique Armor, Unique Weapon & Unique Jewel.
- Rune and Rare Jewel only available from: Dolls
- Increased difficulty of "Great Leach"
- Stash is now only personal by Default

Version 1.3
- Improved performance of mercenaries by 50%.
- New mercenaries - Barbarian. Skills: Bash, Stun, Zeal, Fanaticism, Battle Cry.
- Removed craft recipes of 9 Rings / Amulets / Jewel / Charm.
- Removed passive skills from rings.
- Skill Rings generally add 1 to 5 levels
- Requirements of hero's level for rings with skills, and amulets with auras is increased to 5.
- Changed some recipes with metal.
- 25% less experience is awarded for killing monsters
- The status for all monsters is increased by 25% on all difficulty levels
- Life, defense and damage to all monsters: min-max A1, A2, S1, El1-3 20 / 40 / 60 (Normal / Nightmare / Hell).
- Resistance on difficulties: Normal / Nightmare / Hell (-25 / -100 / -250).
- Act bosses defense and damage increased by: 30 / 60 / 90 (Normal / Nightmare / Hell). Uber bosses chance to deal critical damage increased to 15.
- Super unique bosses defense and damage increased by: 20 / 30 / 40 (Normal / Nightmare / Hell), some added immunitety.
- Slightly weakened bonuses of start sets
- Slightly modified new sets and increased required level by 15, and improved the new artefacts.
- To Craft one part of a set requires 12 metals.
- To Craft a unique item requires 20 metals.
- Unique Charms cannot be crafted from metals anymore
- Improved the Jewelwords and some Runewords, Glyphwords.
- Fixed bug that allowed drops of unique charms for uber quests.
- Fixed drop items.
- Fixed textures that are displayed incorrectly in 2D mode.
- Improved the levels and characteristics of monsters: Black Knight, Bone Golem, Horn Demon, Mud Man.
- Izual has aura: Fanaticism
- New monsters: Stormrider, Pit Fiend, Drow Drider, Treant, Red Dragon, Marilith, Poltergeist, Cursed Soul, Great Lich, Drowned Dead, Forest Troll, Mountain Troll, Ripper, Djinn, Feyr, Hell Feyr.
- Replaced unique monster "Sarina the Battlemaid", in Temple Ruins of the third act with "The Butcher" - boss of Diablo 1.
- Removed additional properties of skills :"Battle Command" and "Aura of Salvation". Now working as per the original LoD.
- Poison Dagger renamed Poison Blade.
- For glyphs "Poison, Fire, Cold, Lightning" added +5% Spell Damage in accordance with the names of the glyphs. For glyph "Strong" added 5% damage to physical.
- Improved pictures with wands for Necromancer.
- Bosses in Uber Tristram: Black Knights, Mud Mans, Bone Golems, Drowned Deads, Cursed Souls, Burning Souls.

Version 1.2.7
- Replaced some texture first act.
- Slightly modified item drop.
- Name artefacts that fall only once are colored in red. This is: Annihilus, Hellfire Torch, Gheed's Fortune...
- Changed three recipes with Platinum for: Helm, Boots and Amulet.
- Fixed two runewords with Jewel.


Version 1.2.6
- Fixed bug with changing colors of the stones and runes appearing on the second and third acts.
- In the start set "Assassin's Set" is replaced Two-Handed Sword on Scissors Katar, reduced damage from poison ( +113 Poison Damage Over 6 Seconds ) .
- Increase the status of all monsters, down from 30% to 20% at all difficulty levels.
- Increased the drop rate o"metal" of the unique and act bosses.
- The magic of the new class items raised on 1 level.
- Now on rings can be general skills level of 2 to 5 (requirements increased on 10) .
- The power of magic at the time increased to 2.


Version 1.2.5
- Slightly changed the page with statistics, added four parameters to calculate the overall resistance to all magic.
- From Platinum you can now get three unique items: weapons, armor and (ring or amulet, or Jewel). Unique items from dolls replaced on runes and glyphs. Chance to find Doll instead of the Platinum 33% .
- Removed limit of unique items, but charm and quest items.
- Returned to the old sound, which sounds at higher level.
- Improved all the recipes for Crafted.

Version 1.2.4
- Strengthen property recipes with Dolls and Platinum.
- Replaced items in Dolls and Platinum.
- Now we need 1 metal for upgrade overall rare items and 2 metals for upgrade class rare items.
- Black Oil is now increasing defense to any armor +2, or +1 to minimum and the maximum physical damage to any weapons.
- Improved sets.
- Reworked many runewords.
- Now any stone can be turned into a Perfect Gem with "5 TAILS" .
- Ghost's Gem renamed Ghostly Gem.
- Append the name items, which include properties of the stones, runes and glyphs. Also all these items in the descriptions of selected gold-plated color.

Version 1.2.3
- Fixed bug with "FLAG", a definition that does not appear with the inscription - "Shamanic Item".
-
Added 6 recipes to create time items.

Version 1.2.2
- Fixed bug with aura "Holy Freeze".

Version 1.2.1
- Fixed bug with wrong display of labels in some rare items.
- Fixed recipes for sculpting 9 - rings, amulets, charm, or Jewel. Now we will show good properties on the obtained items.
- Slightly changed item drop out of the uber bosses.
- FLAG - now it's "Shaman item, ".
- Added recipe for sculpting "FLAG".


Version 1.2
- The mod is now supported game version 1. 13c.
- Mod supported PlugY v10.00.
- Replaced backgrounds main menu on new from "Diablo III".
- In 5 Act you can buy all three "uber keys", price = 2. 5 million for each
key.
- Increased the number monsters on Uber levels.
- In Uber Tristram added: Black Knights.
- All quest bosses the charge minions.
- All name artefacts and sets replaced.

- All set items and some artefacts additional parametry.
- The color of the names of all runewords changed to "Purple. " Color runes and glyphs now "Red".
- Added new graphics (20 new pictures) .
- Replaced animation Town Portal.
- Corrected the description of changes skills.
- In the first act replaced some texture levels. In the second act is only slightly improved the texture levels.
- Refined the names of different reagents.
- Changed the names of the two elixirs: Demon's Blood renamed to Demon's Red Blood, Demon's Mind renamed to Demon's Blue Blood.
- Added hammer "Destroyer Malus" - need for break items: dolls, artefacts and set parts (available to all blacksmiths). Sets of Silver not destroyed.
- Added four new reagent - metals: Adamantium, Rubidium, Titanium, Chromium (found in the world of Diablo 2, you can also make out a unique or set part with "Destroyer Malus") .
- Added 112 new recipes to metals to improve the rare items: weapons, armor, shields, rings and amulets (in general items can be 4 parameters, in the class items - 8).

- Strengthen recipes: "craft items for heros' .
- Strengthen the properties of doll recipes.
- Changed recipes: "Sets and artefacts .
- In crafted rings magic number of charges increased from 30 to 50.
- Added 6 recipes for "Upgrade items."

Version 1.1
- The mod is now supported game version 1.12 (nocd not required).
- Fixed color of the runes: JAH, Io, Shael.
- Added new color: elixirs, gems, glyphs golds.
- Renamed names new monsters: King Leoric, Horn Demon, Black Knight, Mud Man, Bone Golem.
- Renamed title of elixirs: Elixir of Life in the Demon's Blood, Elixir of Mana in the Demon's Mind.
- Renamed title of reagents: Oil Potion in a Black Oil.
- Renamed time items: Hand in Monster's Hand, Head in Monster's Skull, Herb in the Hero's Cigarette, Elixir in Super Elixir.
- Renamed stones, runes, glyphs: Ghost gem in the Ghost's gem.
- Renamed all dolls.
- Renamed all the new weapons and armor.


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