MainRegistrationLogin
Firefly The Diablo II Realm for Myth MoD 1.5.6 (1.13c) Welcome Guest | RSS
Site menu

Our poll
Rate my site
Total of answers: 193

Statistics

Total online: 1
Guests: 1
Users: 0

Login form


Quest items:
Staff of Kings + Viper amulet = Horadric Staff
Khalim Flail + Khalim Heart + Khalim Eye + Khalim Brain = Super Khalim Flail
Wirt's leg + 1 town portal book = Portal to Cow Level
 
Potions:
3 health potions + 3 mana potions + 1 standard gem = Full Rejuvenation Potion
3 health potions +  3 mana potions + 1 chipped gem = Small Rejuvenation Potion
3 Small Rejuvenation Potion = 1 Full Rejuvenation Potion
1 strangling gas potion + 1 health potion = Antidote Potion
 
Rings and amulets:
3 rings magic = amulet magic
3 amulets magic = ring magic
1 perfect gem of each type + 1 amulet magic = prismatic amulet
1 ring magic + 1 perfect ruby + 1 exploding potions = garnet ring
1 ring magic + 1 perfect sapphire + 1 thawing potions= cobalt ring
1 ring magic + 1 perfect topaz + 1 Small Rejuvenation Potion = coral ring
1 ring magic + 1 perfect emerald + 1 antidote potions = jade ring
 
Throwing weapons:
1 axe + 1 dagger = Throwing axe
1 spear + 1 arrow quiver = Javelins
2 arrows = bolts
2 bolts = arrows
 
Gems:
3 chipped amethysts = flawed amethyst
3 flawed amethysts = standard amethyst
3 standard amethysts = flawless amethyst
3 flawless amethysts = perfect amethyst
3 chipped rubies = flawed ruby
3 flawed rubies = standard ruby
3 standard rubies = flawless ruby
3 flawless rubies = perfect ruby
3 chipped sapphires = flawed sapphire
3 flawed sapphires = standard sapphire
3 standard sapphires = flawless sapphire
3 flawless sapphires = perfect sapphire
3 chipped topazes = flawed topaz
3 flawed topazes = standard topaz
3 standard topazes = flawless topaz
3 flawless topazes = perfect topaz
3 chipped emeralds = flawed emerald
3 flawed emeralds = standard emerald
3 standard emeralds = flawless emerald
3 flawless emeralds = perfect emerald
3 chipped diamonds = flawed diamond
3 flawed diamonds = standard diamond
3 standard diamonds = flawless diamond
3 flawless diamonds = perfect diamond
3 chipped skulls = flawed skull
3 flawed skulls = standard skull
3 standard skulls = flawless skull
3 flawless skulls = perfect skull
 
Runes:
3 rune El  = rune Eld
3 rune Eld  = rune Tir
3 rune Tir = rune Nef
3 rune Nef = rune Eth
3 rune Eth  = rune Ith
3 rune Ith  = rune Tal
3 rune Tal = rune Ral
3 rune Ral  = rune Ort
3 rune Ort  = rune Thul
3 rune Thul  + 1 chipped topaz = rune Amn
3 rune Amn  + 1 chipped amethyst = rune Sol
3 rune Sol  + 1 chipped sapphire = rune Shael
3 rune Shael  + 1 chipped ruby = rune Dol
3 rune Dol  + 1 chipped emerald = rune Hel
3 rune Hel  + 1 chipped diamond = rune Io
3 rune Io  + 1 flawed topaz = rune Lum
3 rune Lum  + 1 flawed amethyst = rune Ko
3 rune Ko + 1 flawed sapphire = rune Fal
3 rune Fal  + 1 flawed ruby = rune Lem
3 rune Lem  + 1 flawed emerald = rune Pul
2 rune Pul  + 1 flawed diamond = rune Um
2 rune Um + 1 standard topaz = rune Mal
2 rune Mal  + 1 standard amethyst = rune Ist
2 rune Ist  + 1 standard sapphire = rune Gul
2 rune Gul + 1 standard ruby = rune Vex
2 rune Vex  + 1 standard emerald = rune Ohm
2 rune Ohm  + 1 standard diamond = rune Lo
2 rune Lo  + 1 flawless topaz = rune Sur
2 rune Sur  + 1 flawless amethyst = rune Ber
2 rune Ber  + 1 flawless sapphire = rune Jah
2 rune Jah + 1 flawless ruby = rune Cham
2 rune Cham + 1 flawless emerald = rune Zod
 
Socketed:
socketed weapon + 3 standard gems = magic, socketable weapon 1-2
magic weapon + 3 chipped gems = socketed, magic weapon 1-2
magic weapon + 3 flawless gems = socketed, magic weapon 1-2
normal weapon + rRal  + rAmn  + 1 perfect amethyst = socketed weapon 1-6
normal torso + rTal  + rThul  + 1 perfect topaz = socketed torso 1-6
normal helm + rRal  + rThul  + 1 perfect sapphire = socketed helm 1-6
normal shield + rTal  + rAmn  + 1 perfect ruby = socketed shield 1-6
rare item + 3 perfect skull + stone of jordan = add 1 socket to rare
any socketed item + rHel  + Scroll of Town Portal = Unsocket ( destroy gems )
 
Crafted:
magic helm + jewel + rune Ral + perfect ruby = blood helm
( 1-3% Life Stolen Per Hit / +10-20 To Life / 5-10% Deadly Strike )
magic full helm + jewel + rune Ith  + perfect sapphire = hitpower helm
( 5% Chance to Cast Level 4 Frost Nova When Struck / Attacker Takes Damage of  3-7 / +25-50 Defense VS. Missile )
magic mask + jewel + rune Nef  + perfect amethyst = caster helm
( Regenerate Mana 4-10% / +10-20 To Mana / 1-4% Mana Stolen Per Hit )
magic crown + jewel + rune Ith  + perfect emerald = safety helm
( Damage Reduced By  1-4 / Magic Damage Reduced By 1-2 / Lightning Resist +5-10% / +10-30% Enhanced Defense )
magic breastplate + jewel + rune Eth  + perfect emerald = safety body
( Damage Reduced By 1-4 / Magic Damage Reduced By 1-2 / Half Freeze Duration / +10-30% Enhanced Defense )
magic light plate + jewel + rune Tal  + perfect amethyst = caster body
( Regenerate Mana 4-10% / +10-20 To Mana / +1-3 To Mana After Each Kill )
magic plate mail + jewel + rune Thul  + perfect ruby = blood body
( 1-3% Life Stolen Per Hit / +10-20 To Life / +1-3 Life After Each Demon Kill )
magic field plate + jewel + rune Nef  + perfect sapphire = hitpower body
( 5% Chance to Cast Level 4 Frost Nova When Struck / Attacker Takes Damage of 3-10 / 10-20% Faster Hit Recovery )
magic sash + jewel + rune Tal  + perfect emerald = safety belt
( Damage Reduced By 1-4 / Magic Damage Reduced By 1-2 / Poison Resist +5-10% / +10-30% Enhanced Defense )
magic belt + jewel + rune Tal  + perfect ruby = blood belt
( 1-3% Life Stolen Per Hit / +10-20 To Life / 5-10% Chance Of Open Wounds )
magic light belt + jewel + rune Ith  + perfect amethyst = caster belt
( Regenerate Mana 4-10% / +10-20 To Mana / 5-10% Faster Cast Rate )
magic heavy belt + jewel + rune Tal  + perfect sapphire = hitpower belt
( 5% Chance to Cast Level 4 Frost Nova When Struck / Attacker Takes Damage of 3-7 / 5-10% Damage Taken Goes to Mana )
magic boots + jewel + rune Thul  + perfect amethyst = caster boots
( Regenerate Mana 4-10% / +10-20 To Mana / Maximum Mana 2-5% )
magic chain boots + jewel + rune Ral  + perfect sapphire = hitpower boots
( 5% Chance to Cast Level 4 Frost Nova When Struck / Attacker Takes Damage of 3-7 / +25-60 Defense vs. Melee )
magic light plated boots + jewel + rune Eth  + perfect ruby = blood boots
( 1-3% Life Stolen Per Hit / +10-20 To Life / Replenish Life +5-10 )
magic plate boots + jewel + rune Ort  + perfect emerald = safety boots
( Damage Reduced By 1-4 / Magic Damage Reduced By 1-2 / Fire Resist +5-10% / +10-30% Enhanced Defense )
magic leather gloves + jewel + rune Ort  + perfect amethyst = caster gloves
( Regenerate Mana 4-10% / +10-20 To Mana / +1-3 To Mana After Each Kill )
magic heavy gloves + jewel + rune Nef + perfect ruby = blood gloves
( 1-3% Life Stolen Per Hit / +10-20 To Life / +5-10% Chance of Crushing Blow )
magic chain gloves + jewel + rune Ort  + perfect sapphire = hitpower gloves
( 5% Chance to Cast Level 4 Frost Nova When Struck / Attacker Takes Damage of 3-7 / Knockback )
magic gauntlets + jewel + rune Ral  + perfect emerald = safety gloves
( Damage Reduced By 1-4 / Magic Damage Reduced By 1-2 / Cold Resist +5-10% / +10-30% Enhanced Defense )
magic small shield + jewel + rune Eth + perfect amethyst = caster shield
( Regenerate Mana 4-10% / +10-20 To Mana / 5-10% Increased Chance Of Blocking )
magic kite shield + jewel + rune Nef  + perfect emerald = safety shield
( Damage Reduced By 1-4 / Magic Damage Reduced By 1-2 / Magic Resist +5-10% / +10-30% Enhanced Defense )
magic gothic shield + jewel + rune Eth  + perfect sapphire = hitpower shield
( 5% Chance to Cast Level 4 Frost Nova When Struck / Attacker Takes Damage of 3-10 / 5-10% Increased Chance Of Blocking )
magic spiked shield + jewel + rune Ith  + perfect ruby = blood shield
( 1-3% Life Stolen Per Hit / +10-20 To Life / Attacker Takes Damage of 4-7 )
magic ( Club,Hummer,Mace ) + jewel + rune Tir  + perfect sapphire = hitpower weapon
( 5% Chance to Cast Level 4 Frost Nova When Struck / Attacker Takes Damage of 3-7 / +35-60% Enhanced Damage )
magic ( scepter,wand,staff ) + jewel + rune Tir  + perfect amethyst = caster weapon
( Regenerate Mana 4-10% / +10-20 To Mana / Maximum Mana 1-5% )
magic axe + jewel + rune Ort  + perfect ruby = blood weapon
( 1-4% Life Stolen Per Hit / +10-20 To Life / +35-60% Enhanced Damage )
magic spear + jewel + rune Sol + perfect emerald = safety weapon
( Damage Reduced By 1-4 / Magic Damage Reduced By 1-2 / +5-10% Enhanced Defense )
magic ring + jewel + rune Amn  + perfect sapphire = hitpower ring
( 5% Chance to Cast Level 4 Frost Nova When Struck / Attacker Takes Damage of  3-6 / +1-5 To Dexterity )
magic ring + jewel + rune Sol  + perfect ruby = blood ring
( 1-3% Life Stolen Per Hit / +10-20 To Life / +1-5 To Strength )
magic ring + jewel + rune Amn  + perfect amethyst = caster ring
( Regenerate Mana 4-10% / +10-20 To Mana / +1-5 To Energy )
magic ring + jewel + rune Amn  + perfect emerald = safety ring
( Damage Reduced By 1-4 / Magic Damage Reduced By 1-2 / +1-5 To Vitality )
magic amulet + jewel + rune Thul  + perfect sapphire = hitpower amulet
( 5% Chance to Cast Level 4 Frost Nova When Struck / Attacker Takes Damage of 3-10 / Hit Causes Monster To Flee 5-15% )
magic amulet + jewel + rune Amn + perfect ruby = blood amulet
( 1-4% Life Stolen Per Hit / +10-20 To Life / 5-10% Faster Run/Walk )
magic amulet + jewel + rune Ral  + perfect amethyst = caster amulet
( Regenerate Mana 4-10% / +10-20 To Mana / 5-10% Faster Cast Rate )
magic amulet + jewel + rune Thul  + perfect emerald = safety amulet
( Damage Reduced By 1-4 / Magic Damage Reduced By 1-2 / 1-10% Increased Chance Of Blocking )
 
Upgrade items:
low weapon + rEld  + 1 chipped gem = normal weapon
low armor + rEl  + 1 chipped gem = normal armor
magic small shield + spiked club + 2 skulls = shield of spikes
magic sword + 4 health potion + 1 ruby = sword of the leech
kriss
+ belt + staff + 1 diamond = savage polearm
magic item + 3 perfect gems = magic item
rare item + 6 perfect skulls = 1 low level rare item
rare item + 1 perfect skull + Unique Ring ( The Stone of Jordan ) = 1 high level rare item
basic unique weapon + rRal  + rSol  + perfect emerald = exceptional unique weapon ( level required +5 )
basic unique armor + rTal  + rShael  + perfect diamond = exceptional unique armor ( level required +5 )
exceptional unique weapon + rLum  + rPul  + perfect emerald = elite unique weapon ( level required +7 )
exceptional unique armor + rKo  + rLem  + perfect diamond = elite unique armor ( level required +7 )
basic rare weapon + rOrt  + rAmn  + perfect sapphire = exceptional rare weapon ( level required +5 )
basic rare armor + rRal  + rThul  + perfect amethyst = exceptional rare armor ( level required +5 )
exceptional rare weapon + rFal  + rUm  + perfect sapphire = elite rare weapon ( level required +7 )
exceptional rare armor + rKo  + rPul + perfect amethyst = elite rare armor ( level required +7 )
 
Repair and recharge:
weapon + rOrt = repair weapon
armor + rRal = repair armor
weapon + rOrt + chipped gem = repair and recharge weapon
armor + rRal + flawed gem = repair and recharge armor

Uber levels:
Key of Terror + Key of Hate + Key of Destruction = Pandemonium Portal ( open in town #5 on difficulty "Hell" )
Diablo's Horn + Baal's Eye + Mephisto's Brain = Pandemonium Finale Portal
( open in town #5 )

Uber items:
Twisted Essence of Suffering + Charged Essence of Hatred + Burning Essence of Terror + Festering Essence of Destruction = Token of Absolution ( reset skills and stat points )
Pics

Search

Calendar
«  April 2024  »
SuMoTuWeThFrSa
 123456
78910111213
14151617181920
21222324252627
282930

Copyright MyCorp © 2024
Website builderuCoz